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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-12-10 16:40:31 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-12-10 16:40:31 +0100 |
commit | 48cefc9c969719d6fab8d3237c6d9e02bd34b64f (patch) | |
tree | d724e7a76d47966325b787c31128e403e0e3df9c /doc/classes/TileMap.xml | |
parent | 523237943cff1bb1b2b5e85289bb89455856437a (diff) | |
download | redot-engine-48cefc9c969719d6fab8d3237c6d9e02bd34b64f.tar.gz |
TileMap: Drop unused center_x/center_y booleans
Two years later they are still unused and we do not know
their intend use case, so tschüss.
Closes #2513.
Diffstat (limited to 'doc/classes/TileMap.xml')
-rw-r--r-- | doc/classes/TileMap.xml | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index e58ab3dd25..72cd56dc55 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -38,20 +38,6 @@ Return the tile index of the cell referenced by a Vector2. </description> </method> - <method name="get_center_x" qualifiers="const"> - <return type="bool"> - </return> - <description> - Return true if tiles are to be centered in x coordinate (by default this is false and they are drawn from upper left cell corner). - </description> - </method> - <method name="get_center_y" qualifiers="const"> - <return type="bool"> - </return> - <description> - Return true if tiles are to be centered in y coordinate (by default this is false and they are drawn from upper left cell corner). - </description> - </method> <method name="get_collision_layer_bit" qualifiers="const"> <return type="bool"> </return> @@ -176,24 +162,6 @@ Optionally, the tile can also be flipped over the X and Y axes or transposed. </description> </method> - <method name="set_center_x"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - Set tiles to be centered in x coordinate. (by default this is false and they are drawn from upper left cell corner). - </description> - </method> - <method name="set_center_y"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - Set tiles to be centered in y coordinate. (by default this is false and they are drawn from upper left cell corner). - </description> - </method> <method name="set_collision_layer_bit"> <return type="void"> </return> |