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authorRémi Verschelde <rverschelde@gmail.com>2018-12-20 13:46:54 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-12-20 13:47:12 +0100
commit6cdcde7114a7b12063d2d4b720583d6094d66c85 (patch)
tree18e5a9d0a612b99f61bf4324afa52fae28953a53 /doc/classes/TileMap.xml
parentd8067e905c031df9abe475c966fe389b03036036 (diff)
downloadredot-engine-6cdcde7114a7b12063d2d4b720583d6094d66c85.tar.gz
doc: Add missing commas after "If true/false"
Diffstat (limited to 'doc/classes/TileMap.xml')
-rw-r--r--doc/classes/TileMap.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 7034d75473..a272508f10 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -257,7 +257,7 @@
Position for tile origin. Uses TILE_ORIGIN_* constants. Default value: TILE_ORIGIN_TOP_LEFT.
</member>
<member name="cell_y_sort" type="bool" setter="set_y_sort_mode" getter="is_y_sort_mode_enabled">
- If [code]true[/code] the TileMap's children will be drawn in order of their Y coordinate. Default value: [code]false[/code].
+ If [code]true[/code], the TileMap's children will be drawn in order of their Y coordinate. Default value: [code]false[/code].
</member>
<member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce">
Bounce value for static body collisions (see [code]collision_use_kinematic[/code]). Default value: 0.
@@ -272,7 +272,7 @@
The collision mask(s) for all colliders in the TileMap.
</member>
<member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic">
- If [code]true[/code] TileMap collisions will be handled as a kinematic body. If [code]false[/code] collisions will be handled as static body. Default value: [code]false[/code].
+ If [code]true[/code], TileMap collisions will be handled as a kinematic body. If [code]false[/code], collisions will be handled as static body. Default value: [code]false[/code].
</member>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="TileMap.Mode">
The TileMap orientation mode. Uses MODE_* constants. Default value: MODE_SQUARE.