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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-11-04 15:38:26 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-11-04 15:38:26 +0100 |
commit | 424cd00f8b14aa51aad82c52996740d7648ae691 (patch) | |
tree | 9517c56d9b9e0bacbf1c1955a31f6472ee573e55 /doc/classes/Vector3.xml | |
parent | 89f605c717e271050a6cc61547ea3d25996a19c4 (diff) | |
download | redot-engine-424cd00f8b14aa51aad82c52996740d7648ae691.tar.gz |
doc: Sync classref with current source + fixup some bindings
Includes various changes triggered by the refactoring of method bindings.
Diffstat (limited to 'doc/classes/Vector3.xml')
-rw-r--r-- | doc/classes/Vector3.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index b26fe09e91..7e47f768b4 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -74,7 +74,7 @@ <method name="cross"> <return type="Vector3"> </return> - <argument index="0" name="b" type="Vector3"> + <argument index="0" name="with" type="Vector3"> </argument> <description> Returns the cross product of this vector and [code]b[/code]. @@ -126,7 +126,7 @@ <method name="dot"> <return type="float"> </return> - <argument index="0" name="b" type="Vector3"> + <argument index="0" name="with" type="Vector3"> </argument> <description> Returns the dot product of this vector and [code]b[/code]. This can be used to compare the angle between two vectors. For example, this can be used to determine whether an enemy is facing the player. @@ -152,7 +152,7 @@ <method name="is_equal_approx"> <return type="bool"> </return> - <argument index="0" name="v" type="Vector3"> + <argument index="0" name="to" type="Vector3"> </argument> <description> Returns [code]true[/code] if this vector and [code]v[/code] are approximately equal, by running [method @GDScript.is_equal_approx] on each component. @@ -226,7 +226,7 @@ <method name="outer"> <return type="Basis"> </return> - <argument index="0" name="b" type="Vector3"> + <argument index="0" name="with" type="Vector3"> </argument> <description> Returns the outer product with [code]b[/code]. @@ -271,7 +271,7 @@ <method name="rotated"> <return type="Vector3"> </return> - <argument index="0" name="axis" type="Vector3"> + <argument index="0" name="by_axis" type="Vector3"> </argument> <argument index="1" name="phi" type="float"> </argument> |