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authorRémi Verschelde <remi@verschelde.fr>2021-11-16 14:10:09 +0100
committerGitHub <noreply@github.com>2021-11-16 14:10:09 +0100
commit471e7cbfc7d83220e45c16c7336214991ebc5515 (patch)
treeeba835e743b8f475e6ab4d6d13c349d3fbbc7833 /doc/classes/Vector3i.xml
parentbef20f53cf633b5d6bef651f7e58453aaeef5a49 (diff)
parent813466b3c893ce2d47098268475818d1e4e485b4 (diff)
downloadredot-engine-471e7cbfc7d83220e45c16c7336214991ebc5515.tar.gz
Merge pull request #54581 from aaronfranke/operator-docs
Diffstat (limited to 'doc/classes/Vector3i.xml')
-rw-r--r--doc/classes/Vector3i.xml43
1 files changed, 43 insertions, 0 deletions
diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml
index 0500ab9a00..17febdea83 100644
--- a/doc/classes/Vector3i.xml
+++ b/doc/classes/Vector3i.xml
@@ -133,78 +133,115 @@
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Returns [code]true[/code] if the vectors are not equal.
</description>
</operator>
<operator name="operator %">
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Gets the remainder of each component of the [Vector3i] with the components of the given [Vector3i]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers.
+ [codeblock]
+ print(Vector3i(10, -20, 30) % Vector3i(7, 8, 9)) # Prints "(3, -4, 3)"
+ [/codeblock]
</description>
</operator>
<operator name="operator %">
<return type="Vector3i" />
<argument index="0" name="right" type="int" />
<description>
+ Gets the remainder of each component of the [Vector3i] with the the given [int]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers.
+ [codeblock]
+ print(Vector2i(10, -20, 30) % 7) # Prints "(3, -6, 2)"
+ [/codeblock]
</description>
</operator>
<operator name="operator *">
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Multiplies each component of the [Vector3i] by the components of the given [Vector3i].
+ [codeblock]
+ print(Vector3i(10, 20, 30) * Vector3i(3, 4, 5)) # Prints "(30, 80, 150)"
+ [/codeblock]
</description>
</operator>
<operator name="operator *">
<return type="Vector3i" />
<argument index="0" name="right" type="float" />
<description>
+ Multiplies each component of the [Vector3i] by the given [float] truncated to an integer.
+ [codeblock]
+ print(Vector3i(10, 20, 30) * 0.9) # Prints "(0, 0, 0)"
+ [/codeblock]
</description>
</operator>
<operator name="operator *">
<return type="Vector3i" />
<argument index="0" name="right" type="int" />
<description>
+ Multiplies each component of the [Vector3i] by the given [int].
</description>
</operator>
<operator name="operator +">
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Adds each component of the [Vector3i] by the components of the given [Vector3i].
+ [codeblock]
+ print(Vector3i(10, 20, 30) + Vector3i(3, 4, 5)) # Prints "(13, 24, 35)"
+ [/codeblock]
</description>
</operator>
<operator name="operator -">
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Subtracts each component of the [Vector3i] by the components of the given [Vector3i].
+ [codeblock]
+ print(Vector3i(10, 20, 30) - Vector3i(3, 4, 5)) # Prints "(7, 16, 25)"
+ [/codeblock]
</description>
</operator>
<operator name="operator /">
<return type="Vector3i" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Divides each component of the [Vector3i] by the components of the given [Vector3i].
+ [codeblock]
+ print(Vector3i(10, 20, 30) / Vector3i(2, 5, 3)) # Prints "(5, 4, 10)"
+ [/codeblock]
</description>
</operator>
<operator name="operator /">
<return type="Vector3i" />
<argument index="0" name="right" type="float" />
<description>
+ Divides each component of the [Vector3i] by the given [float] truncated to an integer.
+ [codeblock]
+ print(Vector3i(10, 20, 30) / 2.9) # Prints "(5, 10, 15)"
+ [/codeblock]
</description>
</operator>
<operator name="operator /">
<return type="Vector3i" />
<argument index="0" name="right" type="int" />
<description>
+ Divides each component of the [Vector3i] by the given [int].
</description>
</operator>
<operator name="operator &lt;">
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Compares two [Vector3i] vectors by first checking if the X value of the left vector is less than the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
</description>
</operator>
<operator name="operator &lt;=">
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Compares two [Vector3i] vectors by first checking if the X value of the left vector is less than or equal to the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
</description>
</operator>
<operator name="operator ==">
@@ -216,34 +253,40 @@
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Returns [code]true[/code] if the vectors are equal.
</description>
</operator>
<operator name="operator &gt;">
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Compares two [Vector3i] vectors by first checking if the X value of the left vector is greater than the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
</description>
</operator>
<operator name="operator &gt;=">
<return type="bool" />
<argument index="0" name="right" type="Vector3i" />
<description>
+ Compares two [Vector3i] vectors by first checking if the X value of the left vector is greater than or equal to the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
</description>
</operator>
<operator name="operator []">
<return type="int" />
<argument index="0" name="index" type="int" />
<description>
+ Access vector components using their index. [code]v[0][/code] is equivalent to [code]v.x[/code], [code]v[1][/code] is equivalent to [code]v.y[/code], and [code]v[2][/code] is equivalent to [code]v.z[/code].
</description>
</operator>
<operator name="operator unary+">
<return type="Vector3i" />
<description>
+ Returns the same value as if the [code]+[/code] was not there. Unary [code]+[/code] does nothing, but sometimes it can make your code more readable.
</description>
</operator>
<operator name="operator unary-">
<return type="Vector3i" />
<description>
+ Returns the negative value of the [Vector3i]. This is the same as writing [code]Vector3i(-v.x, -v.y, -v.z)[/code]. This operation flips the direction of the vector while keeping the same magnitude.
</description>
</operator>
</operators>