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authorRémi Verschelde <rverschelde@gmail.com>2020-02-12 09:59:06 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-02-12 12:37:13 +0100
commit0e3d6257377d9f73520e5ccdb7677fde23be3398 (patch)
tree900f2168fcdaadf1fe3532186bbfef273701fd51 /doc/classes/VideoPlayer.xml
parent0c7fc80cc19fe9cd609b145245b1bb70f6a41e2e (diff)
downloadredot-engine-0e3d6257377d9f73520e5ccdb7677fde23be3398.tar.gz
doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
Diffstat (limited to 'doc/classes/VideoPlayer.xml')
-rw-r--r--doc/classes/VideoPlayer.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml
index 73c5a1d232..d2b9af4580 100644
--- a/doc/classes/VideoPlayer.xml
+++ b/doc/classes/VideoPlayer.xml
@@ -18,10 +18,10 @@
</description>
</method>
<method name="get_video_texture" qualifiers="const">
- <return type="Texture">
+ <return type="Texture2D">
</return>
<description>
- Returns the current frame as a [Texture].
+ Returns the current frame as a [Texture2D].
</description>
</method>
<method name="is_playing" qualifiers="const">