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authorAlex Mitchell <alex@alappsis.com>2024-08-11 18:39:46 -0600
committerRémi Verschelde <rverschelde@gmail.com>2024-08-12 13:19:49 +0200
commit3c2259f59a4b45f40c2234bf60676d46f73479f2 (patch)
treeb73702eafe882454de1deaf5168d88080e2d117c /doc/classes/VisibleOnScreenNotifier2D.xml
parent88f3b5f9d52f740b24fabfb8bc01b8b7026ba279 (diff)
downloadredot-engine-3c2259f59a4b45f40c2234bf60676d46f73479f2.tar.gz
Fix incorrect reference to VisibleOnScreenEnabler2D/3D in *Notifier2D/3D docs
Diffstat (limited to 'doc/classes/VisibleOnScreenNotifier2D.xml')
-rw-r--r--doc/classes/VisibleOnScreenNotifier2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisibleOnScreenNotifier2D.xml b/doc/classes/VisibleOnScreenNotifier2D.xml
index cf4a0c0018..418abb6d17 100644
--- a/doc/classes/VisibleOnScreenNotifier2D.xml
+++ b/doc/classes/VisibleOnScreenNotifier2D.xml
@@ -4,7 +4,7 @@
A rectangular region of 2D space that detects whether it is visible on screen.
</brief_description>
<description>
- [VisibleOnScreenEnabler2D] represents a rectangular region of 2D space. When any part of this region becomes visible on screen or in a viewport, it will emit a [signal screen_entered] signal, and likewise it will emit a [signal screen_exited] signal when no part of it remains visible.
+ [VisibleOnScreenNotifier2D] represents a rectangular region of 2D space. When any part of this region becomes visible on screen or in a viewport, it will emit a [signal screen_entered] signal, and likewise it will emit a [signal screen_exited] signal when no part of it remains visible.
If you want a node to be enabled automatically when this region is visible on screen, use [VisibleOnScreenEnabler2D].
[b]Note:[/b] [VisibleOnScreenNotifier2D] uses the render culling code to determine whether it's visible on screen, so it won't function unless [member CanvasItem.visible] is set to [code]true[/code].
</description>