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author | Alex Mitchell <alex@alappsis.com> | 2024-08-11 18:39:46 -0600 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-08-12 13:19:49 +0200 |
commit | 3c2259f59a4b45f40c2234bf60676d46f73479f2 (patch) | |
tree | b73702eafe882454de1deaf5168d88080e2d117c /doc/classes/VisibleOnScreenNotifier2D.xml | |
parent | 88f3b5f9d52f740b24fabfb8bc01b8b7026ba279 (diff) | |
download | redot-engine-3c2259f59a4b45f40c2234bf60676d46f73479f2.tar.gz |
Fix incorrect reference to VisibleOnScreenEnabler2D/3D in *Notifier2D/3D docs
Diffstat (limited to 'doc/classes/VisibleOnScreenNotifier2D.xml')
-rw-r--r-- | doc/classes/VisibleOnScreenNotifier2D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisibleOnScreenNotifier2D.xml b/doc/classes/VisibleOnScreenNotifier2D.xml index cf4a0c0018..418abb6d17 100644 --- a/doc/classes/VisibleOnScreenNotifier2D.xml +++ b/doc/classes/VisibleOnScreenNotifier2D.xml @@ -4,7 +4,7 @@ A rectangular region of 2D space that detects whether it is visible on screen. </brief_description> <description> - [VisibleOnScreenEnabler2D] represents a rectangular region of 2D space. When any part of this region becomes visible on screen or in a viewport, it will emit a [signal screen_entered] signal, and likewise it will emit a [signal screen_exited] signal when no part of it remains visible. + [VisibleOnScreenNotifier2D] represents a rectangular region of 2D space. When any part of this region becomes visible on screen or in a viewport, it will emit a [signal screen_entered] signal, and likewise it will emit a [signal screen_exited] signal when no part of it remains visible. If you want a node to be enabled automatically when this region is visible on screen, use [VisibleOnScreenEnabler2D]. [b]Note:[/b] [VisibleOnScreenNotifier2D] uses the render culling code to determine whether it's visible on screen, so it won't function unless [member CanvasItem.visible] is set to [code]true[/code]. </description> |