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| author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2022-08-18 16:52:57 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-08-18 16:52:57 +0200 |
| commit | f2bcec462dceb384fef9b6eae7104e25f1f37d23 (patch) | |
| tree | 92590916efcb1c4c4ccb52dbb8e086a1b2cb7e58 /doc/classes/VisualShaderNodeGroupBase.xml | |
| parent | 03dc8c5d6fc4a1cc8c0b8b329ae53a3d0d8b3074 (diff) | |
| parent | 28e66882e59d51f69cc0b9786033f5570b08d114 (diff) | |
| download | redot-engine-f2bcec462dceb384fef9b6eae7104e25f1f37d23.tar.gz | |
Merge pull request #64551 from asmaloney/doc-grammar-amount-number
[doc] Fix grammar in class docs: amount vs. number
Diffstat (limited to 'doc/classes/VisualShaderNodeGroupBase.xml')
| -rw-r--r-- | doc/classes/VisualShaderNodeGroupBase.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeGroupBase.xml b/doc/classes/VisualShaderNodeGroupBase.xml index 450629a73f..dcc94f0b24 100644 --- a/doc/classes/VisualShaderNodeGroupBase.xml +++ b/doc/classes/VisualShaderNodeGroupBase.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeGroupBase" inherits="VisualShaderNodeResizableBase" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Base class for a family of nodes with variable amount of input and output ports within the visual shader graph. + Base class for a family of nodes with variable number of input and output ports within the visual shader graph. </brief_description> <description> Currently, has no direct usage, use the derived classes instead. |
