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authorPaul Joannon <437025+paulloz@users.noreply.github.com>2021-03-18 12:04:28 +0100
committerPaul Joannon <hello@pauljoannon.com>2021-03-19 13:21:20 +0100
commit8455e901f39c90d581aeb8913640219fb8754e77 (patch)
tree9b4c919e2b8b2637ca7b914f74aaea73e198fa75 /doc/classes/VisualShaderNodeIf.xml
parent3b380f4cdcfd54ebb1f4b32654618502571a43df (diff)
downloadredot-engine-8455e901f39c90d581aeb8913640219fb8754e77.tar.gz
class reference proofreading
Diffstat (limited to 'doc/classes/VisualShaderNodeIf.xml')
-rw-r--r--doc/classes/VisualShaderNodeIf.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeIf.xml b/doc/classes/VisualShaderNodeIf.xml
index ad0b21a370..418999863b 100644
--- a/doc/classes/VisualShaderNodeIf.xml
+++ b/doc/classes/VisualShaderNodeIf.xml
@@ -4,7 +4,7 @@
Compares two floating-point numbers in order to return a required vector within the visual shader graph.
</brief_description>
<description>
- First two ports are scalar floatin-point numbers to compare, third is tolerance comparison amount and last three ports represents a vectors returned if [code]a == b[/code], [code]a &gt; b[/code] and [code]a &lt; b[/code] respectively.
+ First two ports are scalar floating-point numbers to compare, third is tolerance comparison amount and last three ports represents a vectors returned if [code]a == b[/code], [code]a &gt; b[/code] and [code]a &lt; b[/code] respectively.
</description>
<tutorials>
</tutorials>