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authorYuri Roubinsky <chaosus89@gmail.com>2020-09-15 10:57:40 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2021-06-07 20:33:17 +0300
commitf632e36ae5fbc8499eb0bdac753bfd864759cbbb (patch)
tree2043999161236429a17021312c1289d598818a4e /doc/classes/VisualShaderNodeParticleAccelerator.xml
parent3041becc644e5feaef6133afeaf801659ec886c4 (diff)
downloadredot-engine-f632e36ae5fbc8499eb0bdac753bfd864759cbbb.tar.gz
Continuation of work on visual particles system
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeParticleAccelerator" inherits="VisualShaderNodeOutput" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="VisualShaderNodeParticleAccelerator.Mode" default="0">
+ </member>
+ </members>
+ <constants>
+ <constant name="MODE_LINEAR" value="0" enum="Mode">
+ </constant>
+ <constant name="MODE_RADIAL" value="1" enum="Mode">
+ </constant>
+ <constant name="MODE_TANGENTIAL" value="2" enum="Mode">
+ </constant>
+ <constant name="MODE_MAX" value="3" enum="Mode">
+ </constant>
+ </constants>
+</class>