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authorTomasz Chabora <kobewi4e@gmail.com>2020-05-07 11:19:23 +0200
committerTomasz Chabora <kobewi4e@gmail.com>2020-05-08 00:36:01 +0200
commitfecf79f2870508697b3e45d4d93312d16fe161c5 (patch)
tree8be2da8dd346aebce3c44ad55b2b2efe8a6d6156 /doc/classes/VisualShaderNodeTransformUniform.xml
parent2df844d5b311fc8d8b18040020df82c73d4365dd (diff)
downloadredot-engine-fecf79f2870508697b3e45d4d93312d16fe161c5.tar.gz
Add documentation for the VisualShader nodes
Diffstat (limited to 'doc/classes/VisualShaderNodeTransformUniform.xml')
-rw-r--r--doc/classes/VisualShaderNodeTransformUniform.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeTransformUniform.xml b/doc/classes/VisualShaderNodeTransformUniform.xml
index 7605ef96d5..43696c8226 100644
--- a/doc/classes/VisualShaderNodeTransformUniform.xml
+++ b/doc/classes/VisualShaderNodeTransformUniform.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTransformUniform" inherits="VisualShaderNodeUniform" version="4.0">
<brief_description>
+ A [Transform] uniform for use within the visual shader graph.
</brief_description>
<description>
+ Translated to [code]uniform mat4[/code] in the shader language.
</description>
<tutorials>
</tutorials>