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authorYuri Roubinsky <chaosus89@gmail.com>2021-01-18 12:23:04 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2021-01-18 13:32:12 +0300
commitde5a8128d7bb79be59fe5138b2e36db0f1bf2b3b (patch)
treed84b08aae8f63260192256efaf18aaeac5af01d8 /doc/classes/VisualShaderNodeVectorScalarStep.xml
parent49b5776e8bd62b4bfb6511cca770611b6a3062e4 (diff)
downloadredot-engine-de5a8128d7bb79be59fe5138b2e36db0f1bf2b3b.tar.gz
Unified several visual shader nodes
Diffstat (limited to 'doc/classes/VisualShaderNodeVectorScalarStep.xml')
-rw-r--r--doc/classes/VisualShaderNodeVectorScalarStep.xml16
1 files changed, 0 insertions, 16 deletions
diff --git a/doc/classes/VisualShaderNodeVectorScalarStep.xml b/doc/classes/VisualShaderNodeVectorScalarStep.xml
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--- a/doc/classes/VisualShaderNodeVectorScalarStep.xml
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-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorScalarStep" inherits="VisualShaderNode" version="4.0">
- <brief_description>
- Calculates a vector Step function within the visual shader graph.
- </brief_description>
- <description>
- Translates to [code]step(edge, x)[/code] in the shader language.
- Returns [code]0.0[/code] if [code]x[/code] is smaller than [code]edge[/code] and [code]1.0[/code] otherwise.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
-</class>