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author | Micky <micheledevita2@gmail.com> | 2024-09-06 00:25:59 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2024-11-11 12:05:34 +0100 |
commit | 932b1c434c806f410c7ada06731077e4a621dd91 (patch) | |
tree | 42e146c51e580c08a0abab4c95139eca5a5f7b14 /doc/classes/Window.xml | |
parent | 835808ed8fa992c961d6989f0a0c48ed2abd69bd (diff) | |
download | redot-engine-932b1c434c806f410c7ada06731077e4a621dd91.tar.gz |
Clean up more `[b]Example:[/b]` lines from the class reference
Diffstat (limited to 'doc/classes/Window.xml')
-rw-r--r-- | doc/classes/Window.xml | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/doc/classes/Window.xml b/doc/classes/Window.xml index ca155881c8..816cc341e0 100644 --- a/doc/classes/Window.xml +++ b/doc/classes/Window.xml @@ -720,8 +720,6 @@ <param index="0" name="files" type="PackedStringArray" /> <description> Emitted when files are dragged from the OS file manager and dropped in the game window. The argument is a list of file paths. - Note that this method only works with native windows, i.e. the main window and [Window]-derived nodes when [member Viewport.gui_embed_subwindows] is disabled in the main viewport. - Example usage: [codeblock] func _ready(): get_viewport().files_dropped.connect(on_files_dropped) @@ -729,6 +727,7 @@ func on_files_dropped(files): print(files) [/codeblock] + [b]Note:[/b] This signal only works with native windows, i.e. the main window and [Window]-derived nodes when [member Viewport.gui_embed_subwindows] is disabled in the main viewport. </description> </signal> <signal name="focus_entered"> |