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authorVolTer <mew.pur.pur@abv.bg>2023-04-28 01:35:33 +0200
committerVolTer <mew.pur.pur@abv.bg>2023-05-19 07:04:48 +0200
commit04562662d38a83e1ac1fde2af9572ca38147e772 (patch)
tree135faa9bef16bdb14faf576c25cb832f74d02fb4 /doc/classes/World3D.xml
parent5bb7d585a5e151f3fa387de7dd97d7aebc5abfd5 (diff)
downloadredot-engine-04562662d38a83e1ac1fde2af9572ca38147e772.tar.gz
Overhaul the top sections of the class reference (Core classes)
Diffstat (limited to 'doc/classes/World3D.xml')
-rw-r--r--doc/classes/World3D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/World3D.xml b/doc/classes/World3D.xml
index 4ff52b5780..ce5f3d082d 100644
--- a/doc/classes/World3D.xml
+++ b/doc/classes/World3D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="World3D" inherits="Resource" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- Class that has everything pertaining to a world.
+ A resource that holds all components of a 3D world, such as a visual scenario and a physics space.
</brief_description>
<description>
- Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Node3D nodes register their resources into the current world.
+ Class that has everything pertaining to a world: A physics space, a visual scenario, and a sound space. 3D nodes register their resources into the current 3D world.
</description>
<tutorials>
<link title="Ray-casting">$DOCS_URL/tutorials/physics/ray-casting.html</link>