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authorRémi Verschelde <rverschelde@gmail.com>2021-10-06 13:48:48 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-10-06 13:48:48 +0200
commit862994a8ef15ee97a05f195d70269693092baeb0 (patch)
tree124c5d961fdbc50917e031983efb4e4918b04f79 /doc/classes/XROrigin3D.xml
parent36de097577811eb39d1a8d31d10d538ad70675d9 (diff)
downloadredot-engine-862994a8ef15ee97a05f195d70269693092baeb0.tar.gz
doc: Update links to latest documentation after content reorganization
Diffstat (limited to 'doc/classes/XROrigin3D.xml')
-rw-r--r--doc/classes/XROrigin3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/XROrigin3D.xml b/doc/classes/XROrigin3D.xml
index cdf319093c..0d8acfeb1b 100644
--- a/doc/classes/XROrigin3D.xml
+++ b/doc/classes/XROrigin3D.xml
@@ -10,7 +10,7 @@
For example, if your character is driving a car, the XROrigin3D node should be a child node of this car. Or, if you're implementing a teleport system to move your character, you should change the position of this node.
</description>
<tutorials>
- <link title="VR tutorial index">https://docs.godotengine.org/en/latest/tutorials/vr/index.html</link>
+ <link title="VR documentation index">https://docs.godotengine.org/en/latest/tutorials/vr/index.html</link>
</tutorials>
<members>
<member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale" default="1.0">