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author | Muhannad Elbolaky <think-basin-amber@duck.com> | 2024-10-14 19:31:35 +0300 |
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committer | Muhannad Elbolaky <think-basin-amber@duck.com> | 2024-10-15 04:37:55 +0300 |
commit | 693df36ba9740004dc2d5194ed96f1a8cd9df021 (patch) | |
tree | c8b9b8e6373fe4b28e04ebce1223f74a2fc9a16c /doc/classes/XRPose.xml | |
parent | 410ced26cd4533f0068e10fbfefdcb0154ecb0c2 (diff) | |
download | redot-engine-693df36ba9740004dc2d5194ed96f1a8cd9df021.tar.gz |
fix: change "Godot" to "Redot"
Trying to change "Godot" to "Redot" in the doc context while acknowledging the reference to previous Godot versions like Godot 3.X.
Diffstat (limited to 'doc/classes/XRPose.xml')
-rw-r--r-- | doc/classes/XRPose.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/XRPose.xml b/doc/classes/XRPose.xml index 60a2226a60..2cbf0b1984 100644 --- a/doc/classes/XRPose.xml +++ b/doc/classes/XRPose.xml @@ -29,7 +29,7 @@ The linear velocity of this pose. </member> <member name="name" type="StringName" setter="set_name" getter="get_name" default="&"""> - The name of this pose. Pose names are often driven by an action map setup by the user. Godot does suggest a number of pose names that it expects [XRInterface]s to implement: + The name of this pose. Pose names are often driven by an action map setup by the user. Redot does suggest a number of pose names that it expects [XRInterface]s to implement: - [code]root[/code] defines a root location, often used for tracked objects that do not have further nodes. - [code]aim[/code] defines the tip of a controller with the orientation pointing outwards, for example: add your raycasts to this. - [code]grip[/code] defines the location where the user grips the controller |