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authorSilc Renew <tokage.it.lab@gmail.com>2022-08-30 22:48:06 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2022-08-30 23:03:12 +0900
commit28b11e216a4025081d9a7deffc82374408d572ab (patch)
tree8912416d374bfccadaf16653fbf34f385bd242bd /doc/classes
parentac053bb72dbe60f9bf43a3002e7331cd4ab28adb (diff)
downloadredot-engine-28b11e216a4025081d9a7deffc82374408d572ab.tar.gz
Clean-up/change some Skeleton3D API
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/Skeleton3D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml
index 45ca330b87..5a0766263a 100644
--- a/doc/classes/Skeleton3D.xml
+++ b/doc/classes/Skeleton3D.xml
@@ -71,7 +71,7 @@
Force updates the bone transform for the bone at [param bone_idx] and all of its children.
</description>
</method>
- <method name="get_bone_children">
+ <method name="get_bone_children" qualifiers="const">
<return type="PackedInt32Array" />
<param index="0" name="bone_idx" type="int" />
<description>
@@ -172,7 +172,7 @@
Returns the modification stack attached to this skeleton, if one exists.
</description>
</method>
- <method name="get_parentless_bones">
+ <method name="get_parentless_bones" qualifiers="const">
<return type="PackedInt32Array" />
<description>
Returns an array with all of the bones that are parentless. Another way to look at this is that it returns the indexes of all the bones that are not dependent or modified by other bones in the Skeleton.