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author | Anish Mishra <mishragames@gmail.com> | 2024-10-17 19:44:17 +0530 |
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committer | Anish Mishra <mishragames@gmail.com> | 2024-10-17 20:36:32 +0530 |
commit | 9d25cf76f2dca82b17a9c52b806b79e3ca465eda (patch) | |
tree | 39a0b0836a5517c3cbb6b35cd18fa806f1af9819 /doc/classes | |
parent | 04692d83cb8f61002f18ea1d954df8c558ee84f7 (diff) | |
download | redot-engine-9d25cf76f2dca82b17a9c52b806b79e3ca465eda.tar.gz |
Improve `_begin_customize_scenes` description
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/EditorExportPlugin.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml index aa8e4b3d56..dc1cd89642 100644 --- a/doc/classes/EditorExportPlugin.xml +++ b/doc/classes/EditorExportPlugin.xml @@ -27,6 +27,7 @@ <description> Return [code]true[/code] if this plugin will customize scenes based on the platform and features used. When enabled, [method _get_customization_configuration_hash] and [method _customize_scene] will be called and must be implemented. + [b]Note:[/b] [method _customize_scene] will only be called for scenes that have been modified since the last export. </description> </method> <method name="_customize_resource" qualifiers="virtual"> |