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| author | Silc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com> | 2024-11-24 11:29:29 +0900 |
|---|---|---|
| committer | Silc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com> | 2024-11-25 15:47:10 +0900 |
| commit | b76cdf525b5d70b4a11ff72f5ca701d93446d835 (patch) | |
| tree | e31d5aa1fb8c1c9a1e2f0dec76407921a2c7c8da /doc/classes | |
| parent | f952bfe9985ad8f507cc29b2c7601bbba18b8039 (diff) | |
| download | redot-engine-b76cdf525b5d70b4a11ff72f5ca701d93446d835.tar.gz | |
Make LookAtModifier3D adopt to bone name method
Diffstat (limited to 'doc/classes')
| -rw-r--r-- | doc/classes/LookAtModifier3D.xml | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/classes/LookAtModifier3D.xml b/doc/classes/LookAtModifier3D.xml index e85da06c3a..a7f3935ee3 100644 --- a/doc/classes/LookAtModifier3D.xml +++ b/doc/classes/LookAtModifier3D.xml @@ -32,8 +32,11 @@ </method> </methods> <members> - <member name="bone" type="int" setter="set_bone" getter="get_bone" default="0"> - The bone index of the [Skeleton3D] that the modification will operate on. + <member name="bone" type="int" setter="set_bone" getter="get_bone" default="-1"> + Index of the [member bone_name] in the parent [Skeleton3D]. + </member> + <member name="bone_name" type="String" setter="set_bone_name" getter="get_bone_name" default=""""> + The bone name of the [Skeleton3D] that the modification will operate on. </member> <member name="duration" type="float" setter="set_duration" getter="get_duration" default="0.0"> The duration of the time-based interpolation. Interpolation is triggered at the following cases: @@ -48,6 +51,9 @@ The forward axis of the bone. This [SkeletonModifier3D] modifies the bone so that this axis points toward the [member target_node]. </member> <member name="origin_bone" type="int" setter="set_origin_bone" getter="get_origin_bone"> + Index of the [member origin_bone_name] in the parent [Skeleton3D]. + </member> + <member name="origin_bone_name" type="String" setter="set_origin_bone_name" getter="get_origin_bone_name"> If [member origin_from] is [constant ORIGIN_FROM_SPECIFIC_BONE], the bone global pose position specified for this is used as origin. </member> <member name="origin_external_node" type="NodePath" setter="set_origin_external_node" getter="get_origin_external_node"> |
