diff options
author | Yuri Sizov <11782833+YuriSizov@users.noreply.github.com> | 2023-01-13 23:31:24 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-01-13 23:31:24 +0300 |
commit | bdb3543c2a1bf417686f261dc00b7e54190458c8 (patch) | |
tree | 5036fc915f54f04c2a045b5a8a7dcd8bb6ae4e67 /doc/classes | |
parent | 228db366bf7eee5cc1623f009d27e88ed80b5d7d (diff) | |
parent | 14c16746f3c81719e061da43fb89ed1b744bd121 (diff) | |
download | redot-engine-bdb3543c2a1bf417686f261dc00b7e54190458c8.tar.gz |
Merge pull request #71343 from raulsntos/dotnet/is_zero_approx
Add `IsZeroApprox` to C# vectors
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 41836650cd..61bc8f666a 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -529,7 +529,7 @@ <return type="bool" /> <param index="0" name="x" type="float" /> <description> - Returns [code]true[/code] if [param x] is zero or almost zero. + Returns [code]true[/code] if [param x] is zero or almost zero. The comparison is done using a tolerance calculation with a small internal epsilon. This function is faster than using [method is_equal_approx] with one value as zero. </description> </method> |