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authorRémi Verschelde <rverschelde@gmail.com>2024-08-06 12:31:12 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-08-06 12:31:12 +0200
commite54ffd21e27e4c67804af71c6d03f5db8aef8b4d (patch)
tree91353a4a0df594f670f7e23548ffca833a3b7ff3 /doc/classes
parentd798b7a410249507d7b1c52ffa0acc806a7cc0e8 (diff)
parent7cf9ed5f656f24ee5afa8e7087ae167736449c89 (diff)
downloadredot-engine-e54ffd21e27e4c67804af71c6d03f5db8aef8b4d.tar.gz
Merge pull request #95046 from timothyqiu/typos
Fix several typos in the documentation
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/AudioStreamPlayer.xml2
-rw-r--r--doc/classes/Dictionary.xml1
-rw-r--r--doc/classes/SkeletonModifier3D.xml2
3 files changed, 2 insertions, 3 deletions
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 7b4b7c289b..eecbb05540 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
The [AudioStreamPlayer] node plays an audio stream non-positionally. It is ideal for user interfaces, menus, or background music.
- To use this node, [member stream] needs to be set to a valid [AudioStream] resource. Playing more than one sound at the time is also supported, see [member max_polyphony].
+ To use this node, [member stream] needs to be set to a valid [AudioStream] resource. Playing more than one sound at the same time is also supported, see [member max_polyphony].
If you need to play audio at a specific position, use [AudioStreamPlayer2D] or [AudioStreamPlayer3D] instead.
</description>
<tutorials>
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index cb59afd880..b8b4fc7b08 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -355,7 +355,6 @@
# Prints { "fruit": "apple", "vegetable": "potato", "dressing": "vinegar" }
print(extra.merged(base, true))
[/codeblock]
- See also [method merge].
</description>
</method>
<method name="recursive_equal" qualifiers="const">
diff --git a/doc/classes/SkeletonModifier3D.xml b/doc/classes/SkeletonModifier3D.xml
index 620eed9b70..cb51ab6f89 100644
--- a/doc/classes/SkeletonModifier3D.xml
+++ b/doc/classes/SkeletonModifier3D.xml
@@ -6,7 +6,7 @@
<description>
[SkeletonModifier3D] retrieves a target [Skeleton3D] by having a [Skeleton3D] parent.
If there is [AnimationMixer], modification always performs after playback process of the [AnimationMixer].
- This node should be used to implement custom IK solvers, constraints, or skeleton physics
+ This node should be used to implement custom IK solvers, constraints, or skeleton physics.
</description>
<tutorials>
</tutorials>