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authorTomasz Chabora <kobewi4e@gmail.com>2020-03-17 16:44:48 +0100
committerTomasz Chabora <kobewi4e@gmail.com>2020-03-17 17:46:18 +0100
commit2ccd1a7805b60c15615f2d989b17ef2007b946e8 (patch)
tree26a5abb8d184b066290481feda814d83a0b2cd57 /doc
parent0159787864e7ecce60a4d3142f5c82e024710f89 (diff)
downloadredot-engine-2ccd1a7805b60c15615f2d989b17ef2007b946e8.tar.gz
Fix visibility enabler flag toggling
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/VisibilityEnabler.xml1
-rw-r--r--doc/classes/VisibilityEnabler2D.xml1
2 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml
index 82b952fda6..7ab6c52e6c 100644
--- a/doc/classes/VisibilityEnabler.xml
+++ b/doc/classes/VisibilityEnabler.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
The VisibilityEnabler will disable [RigidBody] and [AnimationPlayer] nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler itself.
+ Note that VisibilityEnabler will not affect nodes added after scene initialization.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml
index 98c3e5d78d..3f9bf6887a 100644
--- a/doc/classes/VisibilityEnabler2D.xml
+++ b/doc/classes/VisibilityEnabler2D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and other nodes when they are not visible. It will only affect nodes with the same root node as the VisibilityEnabler2D, and the root node itself.
+ Note that VisibilityEnabler2D will not affect nodes added after scene initialization.
</description>
<tutorials>
</tutorials>