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author | Tomasz Chabora <kobewi4e@gmail.com> | 2020-03-17 16:44:48 +0100 |
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committer | Tomasz Chabora <kobewi4e@gmail.com> | 2020-03-17 17:46:18 +0100 |
commit | 2ccd1a7805b60c15615f2d989b17ef2007b946e8 (patch) | |
tree | 26a5abb8d184b066290481feda814d83a0b2cd57 /doc | |
parent | 0159787864e7ecce60a4d3142f5c82e024710f89 (diff) | |
download | redot-engine-2ccd1a7805b60c15615f2d989b17ef2007b946e8.tar.gz |
Fix visibility enabler flag toggling
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/VisibilityEnabler.xml | 1 | ||||
-rw-r--r-- | doc/classes/VisibilityEnabler2D.xml | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml index 82b952fda6..7ab6c52e6c 100644 --- a/doc/classes/VisibilityEnabler.xml +++ b/doc/classes/VisibilityEnabler.xml @@ -5,6 +5,7 @@ </brief_description> <description> The VisibilityEnabler will disable [RigidBody] and [AnimationPlayer] nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler itself. + Note that VisibilityEnabler will not affect nodes added after scene initialization. </description> <tutorials> </tutorials> diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml index 98c3e5d78d..3f9bf6887a 100644 --- a/doc/classes/VisibilityEnabler2D.xml +++ b/doc/classes/VisibilityEnabler2D.xml @@ -5,6 +5,7 @@ </brief_description> <description> The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and other nodes when they are not visible. It will only affect nodes with the same root node as the VisibilityEnabler2D, and the root node itself. + Note that VisibilityEnabler2D will not affect nodes added after scene initialization. </description> <tutorials> </tutorials> |