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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2024-05-03 11:48:46 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2024-05-23 15:23:18 +0300 |
commit | 628c81d2d9a2cf05541a8d95dd99f6349aca851d (patch) | |
tree | f0063c0a9125e9a6a9562e572429e38efbbb2372 /doc | |
parent | b947c53ddc08d4314b2ce70ca1bc2adb37b83c37 (diff) | |
download | redot-engine-628c81d2d9a2cf05541a8d95dd99f6349aca851d.tar.gz |
[DisplayServer] Add method to check if window transparency is supported and enabled.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/DisplayServer.xml | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 688e1b70ca..e157cbb96c 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -930,6 +930,12 @@ Returns [code]true[/code] if touch events are available (Android or iOS), the capability is detected on the Web platform or if [member ProjectSettings.input_devices/pointing/emulate_touch_from_mouse] is [code]true[/code]. </description> </method> + <method name="is_window_transparency_available" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code] if the window background can be made transparent. This method returns [code]false[/code] if [member ProjectSettings.display/window/per_pixel_transparency/allowed] is set to [code]false[/code], or if transparency is not supported by the renderer or OS compositor. + </description> + </method> <method name="keyboard_get_current_layout" qualifiers="const"> <return type="int" /> <description> @@ -2045,7 +2051,7 @@ </constant> <constant name="WINDOW_FLAG_TRANSPARENT" value="3" enum="WindowFlags"> The window background can be transparent. - [b]Note:[/b] This flag has no effect if [member ProjectSettings.display/window/per_pixel_transparency/allowed] is set to [code]false[/code]. + [b]Note:[/b] This flag has no effect if [method is_window_transparency_available] returns [code]false[/code]. [b]Note:[/b] Transparency support is implemented on Linux (X11/Wayland), macOS, and Windows, but availability might vary depending on GPU driver, display manager, and compositor capabilities. </constant> <constant name="WINDOW_FLAG_NO_FOCUS" value="4" enum="WindowFlags"> |