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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-13 13:52:51 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-13 13:52:51 +0200 |
commit | ad85ecef8da194548f6eba4bb778a4d1def1215c (patch) | |
tree | 76cac3cba8b84c73a25cb09c29e48bdf0324f828 /doc | |
parent | c3e4dd86fff7a1c55c368a3e7774c8604bc28ba8 (diff) | |
parent | 96c469a1388a430456465b602ea49bf69ef782c3 (diff) | |
download | redot-engine-ad85ecef8da194548f6eba4bb778a4d1def1215c.tar.gz |
Merge pull request #77750 from RandomShaper/tidy_shader_data_items
Let editor workaround a case of inconsistency in compound scenes
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/EditorInterface.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index 418548a95f..effce40b12 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -179,6 +179,12 @@ Returns mesh previews rendered at the given size as an [Array] of [Texture2D]s. </description> </method> + <method name="mark_scene_as_unsaved"> + <return type="void" /> + <description> + Marks the current scene tab as unsaved. + </description> + </method> <method name="open_scene_from_path"> <return type="void" /> <param index="0" name="scene_filepath" type="String" /> |