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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-09-17 10:14:32 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-09-25 12:24:30 +0200 |
commit | b3831818511f7a88329a96c2337338bee1c955a4 (patch) | |
tree | d43281cac4317760df922445c3e3fd1b45216ddc /doc | |
parent | 53306cb79a32b4d0db7c267e9e01771212766316 (diff) | |
download | redot-engine-b3831818511f7a88329a96c2337338bee1c955a4.tar.gz |
Tweak AudioStreamPlayer3D property hints for usability
This also improves the documentation for the `max_distance` property.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/AudioStreamPlayer3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index bd344fad29..e8a78d5a4c 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -123,7 +123,7 @@ Logarithmic dampening of loudness according to distance. </constant> <constant name="ATTENUATION_DISABLED" value="3" enum="AttenuationModel"> - No dampening of loudness according to distance. The sound will still be heard positionally, unlike an [AudioStreamPlayer]. + No dampening of loudness according to distance. The sound will still be heard positionally, unlike an [AudioStreamPlayer]. [constant ATTENUATION_DISABLED] can be combined with a [member max_distance] value greater than [code]0.0[/code] to achieve linear attenuation clamped to a sphere of a defined size. </constant> <constant name="DOPPLER_TRACKING_DISABLED" value="0" enum="DopplerTracking"> Disables doppler tracking. |