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authorRémi Verschelde <rverschelde@gmail.com>2018-09-27 16:48:09 +0200
committerGitHub <noreply@github.com>2018-09-27 16:48:09 +0200
commit4cf5bb027678717263476e676cd23f881eef1ca1 (patch)
treea842d54e82a4998c8b593f86fef858560c10b4d2 /drivers/gles2/rasterizer_storage_gles2.cpp
parentcb5a62903f9798da8b12f625cbd5a493f14e41d3 (diff)
parentcdc411fd54fbafc414b29abb1d50a0ff327f0d89 (diff)
downloadredot-engine-4cf5bb027678717263476e676cd23f881eef1ca1.tar.gz
Merge pull request #22446 from akien-mga/fix-warnings
Fix various warnings raised by GCC 5
Diffstat (limited to 'drivers/gles2/rasterizer_storage_gles2.cpp')
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index adf07c2e4f..21dd0faa85 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -356,7 +356,6 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_
GLenum type;
bool compressed = false;
- bool srgb = false;
if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) {
p_flags &= ~VS::TEXTURE_FLAG_MIPMAPS; // no mipies for video
@@ -4090,15 +4089,14 @@ void RasterizerStorageGLES2::initialize() {
}
config.shrink_textures_x2 = false;
- config.float_texture_supported = config.extensions.find("GL_ARB_texture_float") != NULL || config.extensions.find("GL_OES_texture_float") != NULL;
- config.s3tc_supported = config.extensions.find("GL_EXT_texture_compression_s3tc") != NULL;
- config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture") != NULL;
+ config.float_texture_supported = config.extensions.has("GL_ARB_texture_float") || config.extensions.has("GL_OES_texture_float");
+ config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_s3tc");
+ config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture");
frame.count = 0;
frame.delta = 0;
frame.current_rt = NULL;
frame.clear_request = false;
- // config.keep_original_textures = false;
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units);
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &config.max_texture_size);