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authorclayjohn <claynjohn@gmail.com>2022-05-18 08:04:41 -0700
committerclayjohn <claynjohn@gmail.com>2022-05-24 11:00:34 -0700
commit3e20c1347db323438a76693bb9f7eea87f3a305d (patch)
tree98ed91197c8eaf8e4604089eea44c3c420ef5d22 /drivers/gles3/SCsub
parentd81c5eab8cfd1d91ef2cf1599a6b929ccbed0a3a (diff)
downloadredot-engine-3e20c1347db323438a76693bb9f7eea87f3a305d.tar.gz
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
As well as significant consequent cleanup in the RenderTarget, Texture, and Canvas renderer code
Diffstat (limited to 'drivers/gles3/SCsub')
-rw-r--r--drivers/gles3/SCsub1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/SCsub b/drivers/gles3/SCsub
index fcb05a988d..5760fd714e 100644
--- a/drivers/gles3/SCsub
+++ b/drivers/gles3/SCsub
@@ -6,3 +6,4 @@ env.add_source_files(env.drivers_sources, "*.cpp")
SConscript("shaders/SCsub")
SConscript("storage/SCsub")
+SConscript("effects/SCsub")