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authorclayjohn <claynjohn@gmail.com>2024-02-23 16:38:34 -0800
committerclayjohn <claynjohn@gmail.com>2024-02-25 13:52:41 -0800
commit294f16c86292d0f1fa998505a7928e5e61369055 (patch)
tree2f757a4246522c361786d301029249c2c80d51e1 /drivers/gles3/effects/copy_effects.cpp
parent16d61427cab3a8e43f0a9a8ee724fc176b6433c6 (diff)
downloadredot-engine-294f16c86292d0f1fa998505a7928e5e61369055.tar.gz
Consistently use system_fbo instead of binding 0 as it is needed for iOS devices
Diffstat (limited to 'drivers/gles3/effects/copy_effects.cpp')
-rw-r--r--drivers/gles3/effects/copy_effects.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles3/effects/copy_effects.cpp b/drivers/gles3/effects/copy_effects.cpp
index 43bc6d5476..6e64652982 100644
--- a/drivers/gles3/effects/copy_effects.cpp
+++ b/drivers/gles3/effects/copy_effects.cpp
@@ -207,8 +207,8 @@ void CopyEffects::bilinear_blur(GLuint p_source_texture, int p_mipmap_count, con
glBindFramebuffer(GL_READ_FRAMEBUFFER, framebuffers[i % 2]);
source_region = dest_region;
}
- glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, GLES3::TextureStorage::system_fbo);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, GLES3::TextureStorage::system_fbo);
glDeleteFramebuffers(2, framebuffers);
}
@@ -274,7 +274,7 @@ void CopyEffects::gaussian_blur(GLuint p_source_texture, int p_mipmap_count, con
source_region = dest_region;
normalized_source_region = normalized_dest_region;
}
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo);
glDeleteFramebuffers(1, &framebuffer);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);