summaryrefslogtreecommitdiffstats
path: root/drivers/gles3/shader_compiler_gles3.h
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2017-04-06 23:36:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-04-06 23:49:27 -0300
commit74808ac4d9176180dc7ecace99723edab8a73e0e (patch)
tree065e903073bbdebe864bb6322ca0abc2fca108bb /drivers/gles3/shader_compiler_gles3.h
parent25d09b92be0f5d86cdee6eada80823cdcc2d42bc (diff)
downloadredot-engine-74808ac4d9176180dc7ecace99723edab8a73e0e.tar.gz
New particle system, mostly working, some small features missing.
Diffstat (limited to 'drivers/gles3/shader_compiler_gles3.h')
-rw-r--r--drivers/gles3/shader_compiler_gles3.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/shader_compiler_gles3.h b/drivers/gles3/shader_compiler_gles3.h
index 44d6b3a349..17e0eee157 100644
--- a/drivers/gles3/shader_compiler_gles3.h
+++ b/drivers/gles3/shader_compiler_gles3.h
@@ -41,6 +41,7 @@ public:
Map<StringName, Pair<int *, int> > render_mode_values;
Map<StringName, bool *> render_mode_flags;
Map<StringName, bool *> usage_flag_pointers;
+ Map<StringName, bool *> write_flag_pointers;
Map<StringName, ShaderLanguage::ShaderNode::Uniform> *uniforms;
};