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| author | clayjohn <claynjohn@gmail.com> | 2024-11-12 22:02:58 -0800 |
|---|---|---|
| committer | clayjohn <claynjohn@gmail.com> | 2024-11-13 12:24:28 -0800 |
| commit | 2c158c386b5bf3a84460e2376fa9551c3ad975ea (patch) | |
| tree | 88be39c5e61fe7c952dd6721c65674461ed692ae /drivers/opengl/shader_compiler_opengl.cpp | |
| parent | cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e (diff) | |
| download | redot-engine-2c158c386b5bf3a84460e2376fa9551c3ad975ea.tar.gz | |
Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes
Diffstat (limited to 'drivers/opengl/shader_compiler_opengl.cpp')
0 files changed, 0 insertions, 0 deletions
