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| author | jpcerrone <jpcerronex@gmail.com> | 2023-07-07 11:18:30 -0300 |
|---|---|---|
| committer | jpcerrone <jpcerronex@gmail.com> | 2023-07-07 11:18:30 -0300 |
| commit | 71b8a9d2744bab4c83f38f2d0606b3f0df5f6bae (patch) | |
| tree | 75a6405041445ec86ff3b63e03f60210ab63b518 /drivers/opengl/shader_compiler_opengl.cpp | |
| parent | 443820686cad24bbdd7e7050fa3d3f33f43a7bb5 (diff) | |
| download | redot-engine-71b8a9d2744bab4c83f38f2d0606b3f0df5f6bae.tar.gz | |
Fix comments and indentation in .gdshaderinc files
Fixes #78205
The handling of comments and indentation in the shader editor
wasn't considering shader include files.
Diffstat (limited to 'drivers/opengl/shader_compiler_opengl.cpp')
0 files changed, 0 insertions, 0 deletions
