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| author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2023-06-29 20:21:37 +0200 |
|---|---|---|
| committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2023-06-29 20:21:37 +0200 |
| commit | b02dff6e1c6df8c3dd2fda518e4d5e3a4df28b15 (patch) | |
| tree | 9ab299f54eb4b2d9aa3787c0e64803e464ea9a1a /drivers/opengl/shader_compiler_opengl.cpp | |
| parent | 46424488edc341b65467ee7fd3ac423e4d49ad34 (diff) | |
| download | redot-engine-b02dff6e1c6df8c3dd2fda518e4d5e3a4df28b15.tar.gz | |
Fix `Node::add_sibling` parent check
Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.
Diffstat (limited to 'drivers/opengl/shader_compiler_opengl.cpp')
0 files changed, 0 insertions, 0 deletions
