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authorHugo Locurcio <hugo.locurcio@hugo.pro>2024-08-11 18:13:29 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2024-08-11 18:15:31 +0200
commit0d314c12a4d9b445d00cf1de1f20bdded2a067f1 (patch)
treee31fa49f0106f9ff788c5a7cdb82ce741d031d00 /drivers/unix/file_access_unix.cpp
parentc73ac74c4a44ccfed158b3603f809a24590bac0a (diff)
downloadredot-engine-0d314c12a4d9b445d00cf1de1f20bdded2a067f1.tar.gz
Add template images to the Cubemap class documentation
This also adds an example sky shader for using a cubemap as a skybox. This solution should be preferred to converting the cubemap texture to a panorama sky, as that method implies a loss in quality compared to the source cubemap.
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