summaryrefslogtreecommitdiffstats
path: root/drivers/unix/file_access_unix.cpp
diff options
context:
space:
mode:
authorDario <dariosamo@gmail.com>2023-10-11 14:54:36 -0300
committerDario <dariosamo@gmail.com>2023-10-17 13:36:27 -0300
commit4890e965564bc70bba50b2773e43857a688ec02c (patch)
tree14d136851c685c9ce0135a1b5a1f706f93a55221 /drivers/unix/file_access_unix.cpp
parent30f2a6d611b1c9a3decae8964c5737e63e63ebce (diff)
downloadredot-engine-4890e965564bc70bba50b2773e43857a688ec02c.tar.gz
Add an extra backbuffer color texture that can be used when an upscaler is in use.
Fixes issue #83152. Due to how BLUR_0 is reused for multiple purposes and requires being at native resolution for some post-processing effects to work, FSR2 will use an alternate texture at internal size to use as the screen texture read by shaders instead. The rendering pipeline will prefer using this texture if it exists.
Diffstat (limited to 'drivers/unix/file_access_unix.cpp')
0 files changed, 0 insertions, 0 deletions