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authorFranckRJ <franckrj.w@gmail.com>2023-05-14 15:46:57 +0200
committerFranckRJ <franckrj.w@gmail.com>2023-05-14 18:09:07 +0200
commitab5462e386b2b353adb6533bdb7a17d020598be8 (patch)
tree86ba92b1382d806b97b761dfd8eab301f4296ae5 /drivers/unix/file_access_unix.cpp
parentffd32a244b43ff58c13819c2debf8cf3b58ecbdc (diff)
downloadredot-engine-ab5462e386b2b353adb6533bdb7a17d020598be8.tar.gz
Fixed width of CapsuleShape2D::get_rect + set center to center of shape
The width of the rect was only half of the width of the shape, and the 0;0 coord was at the top left of the rect. Now the width properly matches the width of the shape, and the 0;0 coord is at the center of the shape. It should match the behavior of Godot 3.X.
Diffstat (limited to 'drivers/unix/file_access_unix.cpp')
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