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authorRémi Verschelde <rverschelde@gmail.com>2024-10-04 11:21:02 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-10-04 11:21:02 +0200
commitd6d8fb0f045efb670aaea8b209ddc7f994006714 (patch)
treed99f29473cf37c4f488d53ccc50430bb06e07390 /drivers/unix/file_access_unix.cpp
parent5ccbf6e4c794a4e47456edd9434b75fcd6096a2f (diff)
parent65f3df592391fa9259ca945868c3d5190c4eb155 (diff)
downloadredot-engine-d6d8fb0f045efb670aaea8b209ddc7f994006714.tar.gz
Merge pull request #97792 from clayjohn/RD-canvas-vertex-format
Properly utilize surface information when creating pipelines and vertex arrays in canvas renderer
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