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author | Thaddeus Crews <repiteo@outlook.com> | 2024-11-21 17:56:45 -0600 |
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committer | Thaddeus Crews <repiteo@outlook.com> | 2024-11-21 17:56:45 -0600 |
commit | 8eee5066eb48101b5a9dfe4d3c82adef69bd2637 (patch) | |
tree | 627d776952a6ced5f50298d702bc226504fe2986 /drivers/unix/file_access_unix_pipe.cpp | |
parent | d11c1a4c0091b38d9c046f7d5c8b7711e2ba3d4c (diff) | |
parent | a64b3fd3f81b785ea9b3c2d96e66f124122bad5e (diff) | |
download | redot-engine-8eee5066eb48101b5a9dfe4d3c82adef69bd2637.tar.gz |
Merge pull request #94981 from Chaosus/shader_fix_screen_uv_in_spatial_light
Allow `SCREEN_UV` to be used in light function of spatial shader
Diffstat (limited to 'drivers/unix/file_access_unix_pipe.cpp')
0 files changed, 0 insertions, 0 deletions