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author | Daniel Castellanos <decacis@gmail.com> | 2024-06-27 23:59:09 +0000 |
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committer | Daniel Castellanos <decacis@gmail.com> | 2024-06-28 19:06:51 -0600 |
commit | 8fe8c713ddc1617299e0fc5c6fd6913fdd1040e1 (patch) | |
tree | e7ff6a1cfb88d8f35bd4e814b5376d12fac40a37 /drivers/unix/file_access_unix_pipe.cpp | |
parent | cae2f853dcd1ecc26ca68de08cec62089dee1f26 (diff) | |
download | redot-engine-8fe8c713ddc1617299e0fc5c6fd6913fdd1040e1.tar.gz |
Update note regarding 3D MSAA and foveated rendering
https://github.com/godotengine/godot/pull/83976 added support for 3D MSAA on the Compatibility renderer, but it also mentions that on platforms other than Android, foveated rendering will not work if MSAA is enabled.
I removed the note saying that 3D MSAA is not supported on compatibility and added a comment mentioning that foveated rendering won't work on platforms other than android if 3D MSAA is enabled and added the alternative/equivalent for desktop.
Diffstat (limited to 'drivers/unix/file_access_unix_pipe.cpp')
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