summaryrefslogtreecommitdiffstats
path: root/drivers/vulkan/rendering_device_driver_vulkan.cpp
diff options
context:
space:
mode:
authorThaddeus Crews <repiteo@outlook.com>2024-10-21 16:39:21 -0500
committerThaddeus Crews <repiteo@outlook.com>2024-10-21 16:39:21 -0500
commita14e9e99e5e8704147b9ad1fb51f15f34913ca89 (patch)
treeca354df336d3e4af6c52e16cc6a201203d6cf33b /drivers/vulkan/rendering_device_driver_vulkan.cpp
parent178342b058d6d4745194019df6872b2d068d5a3f (diff)
parent4ad424234f761c6b8ae167d478f79f13545e13f2 (diff)
downloadredot-engine-a14e9e99e5e8704147b9ad1fb51f15f34913ca89.tar.gz
Merge pull request #98388 from DarioSamo/sync-fixes
Improve synchronization of rendering after changes from transfer queues.
Diffstat (limited to 'drivers/vulkan/rendering_device_driver_vulkan.cpp')
-rw-r--r--drivers/vulkan/rendering_device_driver_vulkan.cpp42
1 files changed, 35 insertions, 7 deletions
diff --git a/drivers/vulkan/rendering_device_driver_vulkan.cpp b/drivers/vulkan/rendering_device_driver_vulkan.cpp
index 154095552b..32086515da 100644
--- a/drivers/vulkan/rendering_device_driver_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_driver_vulkan.cpp
@@ -2637,11 +2637,13 @@ bool RenderingDeviceDriverVulkan::command_buffer_begin(CommandBufferID p_cmd_buf
bool RenderingDeviceDriverVulkan::command_buffer_begin_secondary(CommandBufferID p_cmd_buffer, RenderPassID p_render_pass, uint32_t p_subpass, FramebufferID p_framebuffer) {
// Reset is implicit (VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT).
+ Framebuffer *framebuffer = (Framebuffer *)(p_framebuffer.id);
+
VkCommandBufferInheritanceInfo inheritance_info = {};
inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
inheritance_info.renderPass = (VkRenderPass)p_render_pass.id;
inheritance_info.subpass = p_subpass;
- inheritance_info.framebuffer = (VkFramebuffer)p_framebuffer.id;
+ inheritance_info.framebuffer = framebuffer->vk_framebuffer;
VkCommandBufferBeginInfo cmd_buf_begin_info = {};
cmd_buf_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
@@ -2951,12 +2953,16 @@ Error RenderingDeviceDriverVulkan::swap_chain_resize(CommandQueueID p_cmd_queue,
fb_create_info.height = surface->height;
fb_create_info.layers = 1;
- VkFramebuffer framebuffer;
+ VkFramebuffer vk_framebuffer;
for (uint32_t i = 0; i < image_count; i++) {
fb_create_info.pAttachments = &swap_chain->image_views[i];
- err = vkCreateFramebuffer(vk_device, &fb_create_info, VKC::get_allocation_callbacks(VK_OBJECT_TYPE_FRAMEBUFFER), &framebuffer);
+ err = vkCreateFramebuffer(vk_device, &fb_create_info, VKC::get_allocation_callbacks(VK_OBJECT_TYPE_FRAMEBUFFER), &vk_framebuffer);
ERR_FAIL_COND_V(err != VK_SUCCESS, ERR_CANT_CREATE);
+ Framebuffer *framebuffer = memnew(Framebuffer);
+ framebuffer->vk_framebuffer = vk_framebuffer;
+ framebuffer->swap_chain_image = swap_chain->images[i];
+ framebuffer->swap_chain_image_subresource_range = view_create_info.subresourceRange;
swap_chain->framebuffers.push_back(RDD::FramebufferID(framebuffer));
}
@@ -3025,7 +3031,10 @@ RDD::FramebufferID RenderingDeviceDriverVulkan::swap_chain_acquire_framebuffer(C
command_queue->pending_semaphores_for_fence.push_back(semaphore_index);
// Return the corresponding framebuffer to the new current image.
- return swap_chain->framebuffers[swap_chain->image_index];
+ FramebufferID framebuffer_id = swap_chain->framebuffers[swap_chain->image_index];
+ Framebuffer *framebuffer = (Framebuffer *)(framebuffer_id.id);
+ framebuffer->swap_chain_acquired = true;
+ return framebuffer_id;
}
RDD::RenderPassID RenderingDeviceDriverVulkan::swap_chain_get_render_pass(SwapChainID p_swap_chain) {
@@ -3094,11 +3103,15 @@ RDD::FramebufferID RenderingDeviceDriverVulkan::framebuffer_create(RenderPassID
}
#endif
- return FramebufferID(vk_framebuffer);
+ Framebuffer *framebuffer = memnew(Framebuffer);
+ framebuffer->vk_framebuffer = vk_framebuffer;
+ return FramebufferID(framebuffer);
}
void RenderingDeviceDriverVulkan::framebuffer_free(FramebufferID p_framebuffer) {
- vkDestroyFramebuffer(vk_device, (VkFramebuffer)p_framebuffer.id, VKC::get_allocation_callbacks(VK_OBJECT_TYPE_FRAMEBUFFER));
+ Framebuffer *framebuffer = (Framebuffer *)(p_framebuffer.id);
+ vkDestroyFramebuffer(vk_device, framebuffer->vk_framebuffer, VKC::get_allocation_callbacks(VK_OBJECT_TYPE_FRAMEBUFFER));
+ memdelete(framebuffer);
}
/****************/
@@ -4316,10 +4329,25 @@ void RenderingDeviceDriverVulkan::render_pass_free(RenderPassID p_render_pass) {
static_assert(ARRAYS_COMPATIBLE_FIELDWISE(RDD::RenderPassClearValue, VkClearValue));
void RenderingDeviceDriverVulkan::command_begin_render_pass(CommandBufferID p_cmd_buffer, RenderPassID p_render_pass, FramebufferID p_framebuffer, CommandBufferType p_cmd_buffer_type, const Rect2i &p_rect, VectorView<RenderPassClearValue> p_clear_values) {
+ Framebuffer *framebuffer = (Framebuffer *)(p_framebuffer.id);
+ if (framebuffer->swap_chain_acquired) {
+ // Insert a barrier to wait for the acquisition of the framebuffer before the render pass begins.
+ VkImageMemoryBarrier image_barrier = {};
+ image_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ image_barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+ image_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ image_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ image_barrier.image = framebuffer->swap_chain_image;
+ image_barrier.subresourceRange = framebuffer->swap_chain_image_subresource_range;
+ vkCmdPipelineBarrier((VkCommandBuffer)p_cmd_buffer.id, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_barrier);
+ framebuffer->swap_chain_acquired = false;
+ }
+
VkRenderPassBeginInfo render_pass_begin = {};
render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
render_pass_begin.renderPass = (VkRenderPass)p_render_pass.id;
- render_pass_begin.framebuffer = (VkFramebuffer)p_framebuffer.id;
+ render_pass_begin.framebuffer = framebuffer->vk_framebuffer;
render_pass_begin.renderArea.offset.x = p_rect.position.x;
render_pass_begin.renderArea.offset.y = p_rect.position.y;