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authorJuan Linietsky <juan@godotengine.org>2019-06-19 17:03:19 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:27 +0100
commit42b44f43ee52eb664d3610d0fdae0eff14c00f0a (patch)
tree3125054b1d86f9eb1b10dd760b12010c3d6a1e89 /drivers/vulkan/vulkan_context.cpp
parent9b0dd4f571ff431e23b9097e7f29746f4157be12 (diff)
downloadredot-engine-42b44f43ee52eb664d3610d0fdae0eff14c00f0a.tar.gz
Basic 2D engine is more or less working, needs more work for editor to be usable.
Diffstat (limited to 'drivers/vulkan/vulkan_context.cpp')
-rw-r--r--drivers/vulkan/vulkan_context.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index c71923ec6f..991429f963 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -18,6 +18,12 @@ VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(VkDebugU
char *message = (char *)malloc(strlen(pCallbackData->pMessage) + 5000);
ERR_FAIL_COND_V(!message, false);
+ //This error needs to be ignored because the AMD allocator will mix up memory types on IGP processors
+ if (strstr(pCallbackData->pMessage, "Mapping an image with layout") != NULL &&
+ strstr(pCallbackData->pMessage, "can result in undefined behavior if this memory is used by the device") != NULL) {
+ return VK_FALSE;
+ }
+
if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) {
strcat(prefix, "VERBOSE : ");
} else if (messageSeverity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT) {