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authorDario <dariosamo@gmail.com>2024-10-17 12:17:04 -0300
committerDario <dariosamo@gmail.com>2024-10-18 09:15:25 -0300
commit8c3e46b13be9b362b8474bc2678d23b36ca1174d (patch)
tree45722f223628f76c1d5a889ac94807a836e1fa10 /drivers/vulkan
parent4631a617e5ab4ec5cc51dbc43609b269a43059d9 (diff)
downloadredot-engine-8c3e46b13be9b362b8474bc2678d23b36ca1174d.tar.gz
Move transitions of textures initialized by transfer workers to the main graphics queue.
Also adds a new possible texture layout and API trait to support a particular behavior in D3D12 where only the COMMON layout is supported in copy queues. Fixes #98158.
Diffstat (limited to 'drivers/vulkan')
-rw-r--r--drivers/vulkan/rendering_device_driver_vulkan.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/vulkan/rendering_device_driver_vulkan.cpp b/drivers/vulkan/rendering_device_driver_vulkan.cpp
index d20f396281..154095552b 100644
--- a/drivers/vulkan/rendering_device_driver_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_driver_vulkan.cpp
@@ -266,6 +266,7 @@ static const VkFormat RD_TO_VK_FORMAT[RDD::DATA_FORMAT_MAX] = {
static VkImageLayout RD_TO_VK_LAYOUT[RDD::TEXTURE_LAYOUT_MAX] = {
VK_IMAGE_LAYOUT_UNDEFINED, // TEXTURE_LAYOUT_UNDEFINED
+ VK_IMAGE_LAYOUT_GENERAL, // TEXTURE_LAYOUT_GENERAL
VK_IMAGE_LAYOUT_GENERAL, // TEXTURE_LAYOUT_STORAGE_OPTIMAL
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // TEXTURE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, // TEXTURE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL