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authorJuan Linietsky <reduzio@gmail.com>2019-07-29 12:59:18 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-11 11:53:29 +0100
commitc613ead5fa2361296cf8d9a80d4648492ff4e16f (patch)
tree974356b6840ecf764415d43277ef78ad3c6b6373 /drivers/windows
parent4fe3ee1730167b90ec8ae70c871c1dad032981d5 (diff)
downloadredot-engine-c613ead5fa2361296cf8d9a80d4648492ff4e16f.tar.gz
Added a spinlock template as well as a thread work pool class.
Also, optimized shader compilation to happen on threads.
Diffstat (limited to 'drivers/windows')
-rw-r--r--drivers/windows/semaphore_windows.cpp2
-rw-r--r--drivers/windows/semaphore_windows.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/drivers/windows/semaphore_windows.cpp b/drivers/windows/semaphore_windows.cpp
index ea8032ffe2..1b53e311ff 100644
--- a/drivers/windows/semaphore_windows.cpp
+++ b/drivers/windows/semaphore_windows.cpp
@@ -61,7 +61,7 @@ int SemaphoreWindows::get() const {
ERR_FAIL_V(-1);
}
-Semaphore *SemaphoreWindows::create_semaphore_windows() {
+SemaphoreOld *SemaphoreWindows::create_semaphore_windows() {
return memnew(SemaphoreWindows);
}
diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h
index 01712b6778..159e8b3b96 100644
--- a/drivers/windows/semaphore_windows.h
+++ b/drivers/windows/semaphore_windows.h
@@ -37,11 +37,11 @@
#include <windows.h>
-class SemaphoreWindows : public Semaphore {
+class SemaphoreWindows : public SemaphoreOld {
mutable HANDLE semaphore;
- static Semaphore *create_semaphore_windows();
+ static SemaphoreOld *create_semaphore_windows();
public:
virtual Error wait();