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authorBram Stolk <b.stolk@gmail.com>2023-05-11 09:46:46 -0700
committerBram Stolk <b.stolk@gmail.com>2023-05-11 09:46:46 -0700
commit14494e08d1a936bb73edf53e1f5fd49d73b8cb05 (patch)
treef5e8c77985582eaf4032d3b8a09a848a68351cd9 /drivers
parentfd4a06c51555904104b18494d0224f450d74fe2a (diff)
downloadredot-engine-14494e08d1a936bb73edf53e1f5fd49d73b8cb05.tar.gz
Initialize light intensity parameter before use.
Unlike renderer_rd, the gles3 light storage fails to initialize the intensity of the light. To avoid using garbage memory, possibly NaN, we use the same default value that renderer_rd uses. Fixes #76956
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/storage/light_storage.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gles3/storage/light_storage.cpp b/drivers/gles3/storage/light_storage.cpp
index 026f7467a8..8da5e657cd 100644
--- a/drivers/gles3/storage/light_storage.cpp
+++ b/drivers/gles3/storage/light_storage.cpp
@@ -76,6 +76,7 @@ void LightStorage::_light_initialize(RID p_light, RS::LightType p_type) {
light.param[RS::LIGHT_PARAM_SHADOW_BLUR] = 0;
light.param[RS::LIGHT_PARAM_SHADOW_PANCAKE_SIZE] = 20.0;
light.param[RS::LIGHT_PARAM_TRANSMITTANCE_BIAS] = 0.05;
+ light.param[RS::LIGHT_PARAM_INTENSITY] = p_type == RS::LIGHT_DIRECTIONAL ? 100000.0 : 1000.0;
light_owner.initialize_rid(p_light, light);
}