summaryrefslogtreecommitdiffstats
path: root/drivers
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2017-09-06 23:02:06 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-09-06 23:02:06 -0300
commit8047127bc642d0074db0dd8982c2d28ab524f299 (patch)
treed7ced079d8fbaeabf3055b20d0893fb6b05b293b /drivers
parent98af411a37d7af3f34b67b331e70c310bd6278d7 (diff)
downloadredot-engine-8047127bc642d0074db0dd8982c2d28ab524f299.tar.gz
Force redraw when HDR auto exposure is enable in all frames, fixes #10784
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 2615f9c1b3..b695b7e704 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -3739,6 +3739,8 @@ void RasterizerSceneGLES3::_post_process(Environment *env, const CameraMatrix &p
SWAP(exposure_shrink[exposure_shrink.size() - 1].color, storage->frame.current_rt->exposure.color);
glViewport(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height);
+
+ VisualServerRaster::redraw_request(); //if using auto exposure, redraw must happen
}
int max_glow_level = -1;