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authorRémi Verschelde <rverschelde@gmail.com>2022-09-08 09:24:24 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-08 09:24:24 +0200
commit69233093d7e6479b5130bf2c39cbf464a6809c1b (patch)
tree8aae4dde5aaa7f0104afd2bb5b9eac317d780d68 /editor/animation_bezier_editor.cpp
parent7936b3cc4c657e4b273b376068f095e1e0e4d82a (diff)
parent6f4d233062d44bd46b2f03596e72f0bc9709d2b5 (diff)
downloadredot-engine-69233093d7e6479b5130bf2c39cbf464a6809c1b.tar.gz
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Fix key mapping changes when moving from macOS to other platform.
Diffstat (limited to 'editor/animation_bezier_editor.cpp')
-rw-r--r--editor/animation_bezier_editor.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 0183d08733..219f3fdbe1 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -1088,7 +1088,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
//first check point
//command makes it ignore the main point, so control point editors can be force-edited
//path 2D editing in the 3D and 2D editors works the same way
- if (!mb->is_command_pressed()) {
+ if (!mb->is_command_or_control_pressed()) {
if (edit_points[i].point_rect.has_point(mb->get_position())) {
IntPair pair = IntPair(edit_points[i].track, edit_points[i].key);
if (mb->is_shift_pressed()) {
@@ -1152,7 +1152,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
//insert new point
- if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_pressed()) {
+ if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_or_control_pressed()) {
Array new_point;
new_point.resize(5);
@@ -1684,8 +1684,8 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
set_clip_contents(true);
ED_SHORTCUT("animation_bezier_editor/focus", TTR("Focus"), Key::F);
- ED_SHORTCUT("animation_bezier_editor/select_all_keys", TTR("Select All Keys"), KeyModifierMask::CMD | Key::A);
- ED_SHORTCUT("animation_bezier_editor/deselect_all_keys", TTR("Deselect All Keys"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::A);
+ ED_SHORTCUT("animation_bezier_editor/select_all_keys", TTR("Select All Keys"), KeyModifierMask::CMD_OR_CTRL | Key::A);
+ ED_SHORTCUT("animation_bezier_editor/deselect_all_keys", TTR("Deselect All Keys"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A);
menu = memnew(PopupMenu);
add_child(menu);