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authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-05-14 14:13:31 +0200
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-05-30 22:54:04 +0200
commit755a0efbb66ce40ec7399103b34094e734bf09bf (patch)
tree909dabab0f5c7339299955c9e772525c585ce774 /editor/animation_bezier_editor.cpp
parent505da68b261be6ed37b42422c61358ff9d208748 (diff)
downloadredot-engine-755a0efbb66ce40ec7399103b34094e734bf09bf.tar.gz
[Scene] Add `SceneStringNames::id_pressed`
Diffstat (limited to 'editor/animation_bezier_editor.cpp')
-rw-r--r--editor/animation_bezier_editor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index baec996016..2136a843b6 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -1950,5 +1950,5 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() {
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect("id_pressed", callable_mp(this, &AnimationBezierTrackEdit::_menu_selected));
+ menu->connect(SceneStringName(id_pressed), callable_mp(this, &AnimationBezierTrackEdit::_menu_selected));
}