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author | FireForge <isaacr.7.2005@gmail.com> | 2022-03-18 19:02:57 -0500 |
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committer | FireForge <67974470+fire-forge@users.noreply.github.com> | 2022-07-18 20:08:11 -0500 |
commit | 97dfbea6adc5cc2e2df4b26a34dfb0275991e335 (patch) | |
tree | 70f3c464523a786f57c4e807395916c9ac1a5e6a /editor/animation_bezier_editor.cpp | |
parent | abe8b88702cdb4ce5ce154c31cb989e1cee56b5e (diff) | |
download | redot-engine-97dfbea6adc5cc2e2df4b26a34dfb0275991e335.tar.gz |
Rename Control PRESET_WIDE to PRESET_FULL_RECT
Diffstat (limited to 'editor/animation_bezier_editor.cpp')
-rw-r--r-- | editor/animation_bezier_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 391cd009f1..44e04efb5d 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -1593,7 +1593,7 @@ AnimationBezierTrackEdit::AnimationBezierTrackEdit() { play_position = memnew(Control); play_position->set_mouse_filter(MOUSE_FILTER_PASS); add_child(play_position); - play_position->set_anchors_and_offsets_preset(PRESET_WIDE); + play_position->set_anchors_and_offsets_preset(PRESET_FULL_RECT); play_position->connect("draw", callable_mp(this, &AnimationBezierTrackEdit::_play_position_draw)); set_focus_mode(FOCUS_CLICK); |