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author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 22:58:51 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 23:08:24 +0200 |
commit | cacced7e507f7603bacc03ae2616e58f0ede122a (patch) | |
tree | 7af89373e86cd1a7af6ea04e10280084cabb7144 /editor/animation_editor.cpp | |
parent | 4aa2c18cb428ffde05c67987926736a9ca62703b (diff) | |
download | redot-engine-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz |
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'editor/animation_editor.cpp')
-rw-r--r-- | editor/animation_editor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index ed80be9e17..55542a59a2 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -3249,9 +3249,9 @@ void AnimationKeyEditor::insert_value_key(const String &p_property, const Varian //let's build a node path ERR_FAIL_COND(history->get_path_size() == 0); Object *obj = ObjectDB::get_instance(history->get_path_object(0)); - ERR_FAIL_COND(!obj || !obj->cast_to<Node>()); + ERR_FAIL_COND(!Object::cast_to<Node>(obj)); - Node *node = obj->cast_to<Node>(); + Node *node = Object::cast_to<Node>(obj); String path = root->get_path_to(node); |