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authorRémi Verschelde <rverschelde@gmail.com>2024-05-14 12:07:03 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-05-14 12:07:03 +0200
commitbdefe5399279ccc37d3f402215236a0ad9642b99 (patch)
tree35bf85a05f58b3f5d56232621205b1ea8b4ad275 /editor/animation_track_editor.cpp
parente58eb6a26763de8263ecc2eae93119e4817e4016 (diff)
parent413c11357d039a03a8dca440a01951a637ae936b (diff)
downloadredot-engine-bdefe5399279ccc37d3f402215236a0ad9642b99.tar.gz
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
Diffstat (limited to 'editor/animation_track_editor.cpp')
-rw-r--r--editor/animation_track_editor.cpp19
1 files changed, 9 insertions, 10 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 28aef2789b..e6de641d3c 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -55,7 +55,6 @@
#include "scene/gui/texture_rect.h"
#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
-#include "scene/scene_string_names.h"
#include "servers/audio/audio_stream.h"
void AnimationTrackKeyEdit::_bind_methods() {
@@ -1896,7 +1895,7 @@ AnimationTimelineEdit::AnimationTimelineEdit() {
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
play_position->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
- play_position->connect("draw", callable_mp(this, &AnimationTimelineEdit::_play_position_draw));
+ play_position->connect(SceneStringName(draw), callable_mp(this, &AnimationTimelineEdit::_play_position_draw));
add_track = memnew(MenuButton);
add_track->set_position(Vector2(0, 0));
@@ -2962,7 +2961,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
path->set_text(animation->track_get_path(track));
- Vector2 theme_ofs = path->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))->get_offset();
+ Vector2 theme_ofs = path->get_theme_stylebox(CoreStringName(normal), SNAME("LineEdit"))->get_offset();
path_popup->set_position(get_screen_position() + path_rect.position - theme_ofs);
path_popup->set_size(path_rect.size);
path_popup->popup();
@@ -3363,7 +3362,7 @@ AnimationTrackEdit::AnimationTrackEdit() {
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
play_position->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
- play_position->connect("draw", callable_mp(this, &AnimationTrackEdit::_play_position_draw));
+ play_position->connect(SceneStringName(draw), callable_mp(this, &AnimationTrackEdit::_play_position_draw));
set_focus_mode(FOCUS_CLICK);
set_mouse_filter(MOUSE_FILTER_PASS); // Scroll has to work too for selection.
}
@@ -3586,13 +3585,13 @@ void AnimationTrackEditor::_root_removed() {
void AnimationTrackEditor::set_root(Node *p_root) {
if (root) {
- root->disconnect("tree_exiting", callable_mp(this, &AnimationTrackEditor::_root_removed));
+ root->disconnect(SceneStringName(tree_exiting), callable_mp(this, &AnimationTrackEditor::_root_removed));
}
root = p_root;
if (root) {
- root->connect("tree_exiting", callable_mp(this, &AnimationTrackEditor::_root_removed), CONNECT_ONE_SHOT);
+ root->connect(SceneStringName(tree_exiting), callable_mp(this, &AnimationTrackEditor::_root_removed), CONNECT_ONE_SHOT);
}
_update_tracks();
@@ -7195,8 +7194,8 @@ AnimationTrackEditor::AnimationTrackEditor() {
scroll->remove_child(sb);
timeline_scroll->add_child(sb); // Move here so timeline and tracks are always aligned.
scroll->set_focus_mode(FOCUS_CLICK);
- scroll->connect("gui_input", callable_mp(this, &AnimationTrackEditor::_scroll_input));
- scroll->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
+ scroll->connect(SceneStringName(gui_input), callable_mp(this, &AnimationTrackEditor::_scroll_input));
+ scroll->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
bezier_edit = memnew(AnimationBezierTrackEdit);
timeline_vbox->add_child(bezier_edit);
@@ -7373,7 +7372,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
pick_track->set_title(TTR("Pick a node to animate:"));
pick_track->connect("selected", callable_mp(this, &AnimationTrackEditor::_new_track_node_selected));
pick_track->get_filter_line_edit()->connect("text_changed", callable_mp(this, &AnimationTrackEditor::_pick_track_filter_text_changed));
- pick_track->get_filter_line_edit()->connect("gui_input", callable_mp(this, &AnimationTrackEditor::_pick_track_filter_input));
+ pick_track->get_filter_line_edit()->connect(SceneStringName(gui_input), callable_mp(this, &AnimationTrackEditor::_pick_track_filter_input));
prop_selector = memnew(PropertySelector);
add_child(prop_selector);
@@ -7406,7 +7405,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
box_selection->set_as_top_level(true);
box_selection->set_mouse_filter(MOUSE_FILTER_IGNORE);
box_selection->hide();
- box_selection->connect("draw", callable_mp(this, &AnimationTrackEditor::_box_selection_draw));
+ box_selection->connect(SceneStringName(draw), callable_mp(this, &AnimationTrackEditor::_box_selection_draw));
// Default Plugins.