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authorfuzzy@notepc <70929713+komugi1211s@users.noreply.github.com>2023-04-08 13:30:11 +0900
committerfuzzy@notepc <70929713+komugi1211s@users.noreply.github.com>2023-04-08 13:30:11 +0900
commitc6a45f10315d16a3434ef8ba5abb6e86c42b1e56 (patch)
treea71df79d7285ce0e15432499cecefecedba891d9 /editor/code_editor.cpp
parentc151d3231f8e5d207f64055c60c70967dd5351b5 (diff)
downloadredot-engine-c6a45f10315d16a3434ef8ba5abb6e86c42b1e56.tar.gz
Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editor
crashes engine due to index out of bounds.
Diffstat (limited to 'editor/code_editor.cpp')
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