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authorRémi Verschelde <rverschelde@gmail.com>2022-02-14 14:00:03 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-02-15 14:54:15 +0100
commit11572c6e309692b62554ae852dfa8fb8943bcbd7 (patch)
tree32280e24a2957b4edf32157f40a43a602ff147fb /editor/connections_dialog.h
parent1d910b1e5868814938d644ff181cf30d75516762 (diff)
downloadredot-engine-11572c6e309692b62554ae852dfa8fb8943bcbd7.tar.gz
Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
Diffstat (limited to 'editor/connections_dialog.h')
-rw-r--r--editor/connections_dialog.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 83419a8e08..a075ff0c55 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -35,16 +35,19 @@
#include "editor/editor_inspector.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/button.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
+#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
+#include "scene/gui/option_button.h"
#include "scene/gui/popup.h"
+#include "scene/gui/popup_menu.h"
+#include "scene/gui/spin_box.h"
#include "scene/gui/tree.h"
-class PopupMenu;
class ConnectDialogBinds;
-class SpinBox;
class ConnectDialog : public ConfirmationDialog {
GDCLASS(ConnectDialog, ConfirmationDialog);